Here's another batch of stat cards;
simply scale to 64mm W x (|2x88|+/-|1-3|)mm L, and print at 600DPI. Watermark if your printer smooshes the kerning, and you're set!
Above: not the greatest picture, but it is intended to represent the Heavy DRK1 Turret Droid. This is v2, so its still a work in progress.
Above: These were fearsome opponents from many videogames and comicbooks, so these are rare but useful to counter pesky jedi. You'll want to keep these from line of sight, as you can bet they'll be missiled and grenaded if they're in line of sight...
Above: a great sketch found on DA in the style of the Tartakovsky show, so locals came up with this. A very heavy-hitting anti-personnel turret, yet, it is not very mobile at all. The stats aren't quite as good as WotC official droids either, so they're still more useful in many situations, and aren't entirely replaced by this.
Above: a cool looking rare droid from the Expanded Realm of Star Wars. Having only 50HP will easily kill this otherwise OverPowered droid, and in playtesting, Force Repulse and reflect/redirect and Soresu style easily countered this droid. Ion weaponry also easily took care of this droid, and Jawas with Jolt/Scramble simply stunned the droid and ignored it until last. So, it's very much a niche droid. That said, with GG:DAC, it makes a great Dynamic Duo...
Above: The Generic form of L8-L9, which is somewhat less useful compared to other options in the same points range. The ability to move 14 and attack is nice... though this is v2, so future versions may have Scarce Materiel to reflect their rarity, maybe no more than 3 on squad at any time?
Above: A blatant redo of a previously lame unit. This will still not replace the other variants of battledroid, but will be handy in some themed squads, along with the Aerial Battle Droid variant...
Above: I don't know why the Kerning messed up in GIMP... anywho, here is a statcard to match the Epic Duels figure. If she doesn't move, and is attacking an unique enemy who has not yet activated, she can do: +23ATK for 20+10+10 DMG, with a 1 in 258.349.. chance that the second attack disintegrates the opponent or adds +60DMG. She basically will hit anything she can see on a 2+, and if that's not enough... she can take the stats of an adj medium or smaller living character. It is intended that, if Zam does this, and the character she takes the stats of has more HP, she can "heal up" to her new HP cap --- so, she could take the SA from a Gundark or Durge, or Regenerate... etc... and their DMG stats... but she loses her shooting ability...
oh... and it's not guaranteed to work, and from playtesting, it will often kill her when she desperately tries to shapeshift too late in the game...
(an allusion to what she tries to do in AotC; shapeshift to a form which is immune to the toxic dart).
this is v2, so it's also a work in progress, but locals feel this doesn't make the other Zam's any less attractive options, because this is one of the more fragile variants.
Enjoy, and thanks for all the feedback! I hope people all around continue to enjoy what StarWarsMinis has to offer, and I am happy to also make Transliteration Cards into your preferred language - English isn't everything hehehe
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